This is some of the environment work I did for Hard Reset back in the day (2011). I've done most of the modelling/texturing that you see on these pictures (except for neon signs, advertisement posts, cars and a weird machine-thing as far as I remember). I also did all of the lighting on the levels that you see here.
PS.
...a word to a wise developer: remember to take screenshots of your work while you've got access to the engine/source files, or you'll have to hack the game so that you don't see the UI ; )